Welcome to my blog
I’m currently working on an undisclosed vertically-scrolling shoot ‘em up for the Atari ST, and I’m sharing my progress and insights here. I’m posting about various aspects of game development, such as technical details, art and music creation, level design, etc.
Posts
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Technical design
Before I dive into all of the technical details, I thought it would be a good idea to give you an overview of the technical design of the game.
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Game concept
Bear with me — this is going to be a relatively long one. Before I get into the details of the Atari ST game I’m developing, I want to give you a good idea of what the game is about, why I’m developing it, and why I’m so excited about it. Some history needs to be told first.
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AI statement
In light of all the current buzz about AI, I wanted to make a short statement about it, if only because some of you might wonder about the extent to which I’m using AI while building the game and writing this blog.
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Introduction
I’ve been working on a new 2D pixel-art vertical shoot ‘em up for the Atari ST for nine months now, and I decided it was finally time to blog about it.